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Hobbyist builds retro Apple Macintosh inside toy clock

Popular Science

The DIY project mixes nostalgia with one of tech's most iconic designs. Breakthroughs, discoveries, and DIY tips sent six days a week. The Apple Macintosh personal computer is an iconic piece of tech history--with an emphasis on the word Compared to the 32-bit PCs of yesteryear, today's hardware is so advanced that it often feels like trying to compare a gas-guzzling Ford Model T to today's all-electric cars . Combine that emotion with one of the best examples of computing miniaturization on the market, and you get a DIY project that pays homage to the computer's earliest days while celebrating how far the tech has come since then. I turned a CLOCK into a vintage Mac! YouTube channel This Does Not Compute recently showcased their journey to turn a tiny desk accessory into a full-fledged Macintosh computer.



Supplementary Material A Access to and Benchmark

Neural Information Processing Systems

Figure 10: Illustration of the frame-based pupil segmentation: (a) the input eye image I; (b) the generate binary mask M; and (c) the detected pupil boundary Q and the pupil center c. 16 C More Details in Experiment C.1 Evaluation metrics The detailed description of the four metrics adopted for the dataset evalution are as follows:


EV-Eye: Rethinking High-frequency Eye Tracking through the Lenses of Event Cameras

Neural Information Processing Systems

In this paper, we present EV-Eye, a first-of-its-kind large-scale multimodal eye tracking dataset aimed at inspiring research on high-frequency eye/gaze tracking. EV -Eye utilizes the emerging bio-inspired event camera to capture independent pixel-level intensity changes induced by eye movements, achieving sub-microsecond latency.




Wearable robotics are changing how we walk and run

FOX News

Wearable robotics are moving from research labs into everyday life as powered shoes and exoskeletons become consumer products designed to support natural movement.




From Pixels to UI Actions: Learning to Follow Instructions via Graphical User Interfaces Peter Shaw

Neural Information Processing Systems

Much of the previous work towards digital agents for graphical user interfaces (GUIs) has relied on text-based representations (derived from HTML or other structured data sources), which are not always readily available.